The House of Qhinos

How to play

  • Use your mouse to interact with things in the scenes
  • Touch points to interact with things in the scenes
  • Black circles mark interaction points.
  • Your decisions will change the outcome of the story.
  • Choose wisely.
Look below for the start button.
The eye of Qhinos.
This room is quite spacious. In front of you stands a man.
This man stands in front of you. He gives off an ominous vibe.
Some strangely large mushrooms growing. They shake as you touch them.
A bone sitting on the floor.
The eye of Qhinos.
The man has a long nose and dark sunken eyes.

The eye of Qhinos.
A small alcove that contains a strange setup.
A small little sign, indicating a shop.

Key for sale.

A big glittering key.
A skull that seems sentient.
The eye of Qhinos.
Much like the previous room, but all there is, is a door.
An open door leading into darkness.
The eye of Qhinos.
Eerily similar to every other room, but with only a door.
A door slightly ajar. You can see nothing beyond the opening.
The eye of Qhinos.
This is the room you were told about.
The only thing on this side of the wall: a locked door.
The eye of Qhinos.
The lever you were pointed towards is on the wall ahead of you.
A metal panel that's screwed into the wall.
A wooden lever that has a leather handle.
The eye of Qhinos.
The button you were directed towards is on the wall ahead of you.
An old rusty panel that has been clearly neglected.
A big button that is covered in dust. The top of the button. It has a faint hand print on it.
The eye of Qhinos.
This room has two doors, one is opened one is closed.
The door is sealed shut. It looks to be opened by some mechanism.
The door is sealed shut. It looks to be opened by some mechanism.
The eye of Qhinos.